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Neon Valorant Rig

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Neon Valorant Rig

2 ratings

Hey Guys,

This is a Valorant agent rig called Neon, Made to work in Blender.


This rig helps animate the character and easy posing which will be helpful for 3D designers!

More detailed info on the rig can be found below.

This Rig has features like:

  1. Facial Features
  2. IK/FK switching with IK stretch
  3. Character VFX*
  4. Built-in Skin shader*
  5. Rig UI and Rig Properties.

  • Lips Control (Just one Bone that controls everything which gives good facial results)

    Controlled with X-Axis mirror

  • Eye Lid Control (Used a custom action to control eyelids, Which controls eyes action with up and down movement)

    Eyes Closed

    Eyes Wide Open

  • Master Eye Control (A master controls to control eye movement)

    Eye Controller

  • Eye Follow (Custom property that can switch between eyes following head rotation or not)

    With Eye Follow

    Without Eye Follow

  • Rig Properties (A Bone where all the Rig properties can be accessed)

  • Rig UI (Bones of certain parts can be shown or hidden)

    Rig UI in Item Panel

  • Neon Form (A Shader setup used to change Neon into her Ultimate Form)

    Controlled from Rig Properties


Queries:


Sidenote:

  • This is not a Mixamo or Rigify rig, I made this using my rig mechanics from what I learned which is done using default deformation bones of this character also fixing bone orientations, and used Rigify widgets for controls.
  • This rig doesn't support PSA animations as the bone orientations have been changed.
  • VFX consists of her Ultimate form and some base ability features.
  • A skin shader is a basic procedural skin setup that gives a bit better results on the skin, More advanced skin shader will be added in later versions, This version has some node setup ideas taken from Denzel The Griffin.

Peace out!



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